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Timeline of DeepMind

7 bytes added, 18:24, 10 June 2019
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| 2011 || February 1 || Funding || DeepMind raises an undisclosed amount from {{w|Founders Fund}} and {{w|Horizons Ventures}}.<ref name="DeepMind Recent News & Activity">{{cite web |title=DeepMind > Recent News & Activity |url=https://www.crunchbase.com/organization/deepmind/timeline/timeline#section-recent-news-activity |website=crunchbase.com |accessdate=29 May 2019}}</ref>
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| 2012 || December || Acquisition || {{w|Facebook}} reportedly fails to acquire DeepMind, according to {{w|Forbes}}.<ref name="Google buys UK artificial intelligence startup Deepmind for £400m">{{cite web |title=Google buys UK artificial intelligence startup Deepmind for £400m |url=https://www.theguardian.com/technology/2014/jan/27/google-acquires-uk-artificial-intelligence-startup-deepmind |website=theguardian.com |accessdate=29 May 2019}}</ref> Talks Discussions between DeepMind and Facebook about the acquisition happen around the this time.<ref name="Google DeepMind"/>
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| 2013 || December || {{w|AI}} development || DeepMind reveals having developed an AI algorithm able to learn how to play iconic early video games like [[w:Breakout (video game)|Breakout]] and {{w|Pong}} simply by watching them being played on a vintage 1977 Atari 2600 games console. The algorithm deduces the rules and rewards from the way the pixels are batted about the screen, then it is able to beat human opponents at playing the games.<ref name="Google buys AI firm DeepMind to boost image search">{{cite web |title=Google buys AI firm DeepMind to boost image search |url=https://www.newscientist.com/article/dn24946-google-buys-ai-firm-deepmind-to-boost-image-search/ |website=newscientist.com |accessdate=28 May 2019}}</ref>
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